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- %define dataversion 1.0.0
- Summary: a Linux port of wonderful puzzle game Fish Fillets
- Summary(ja): 海をモチーフにした倉庫番形式のパズルゲーム
- Name: fillets-ng
- Version: 1.0.1
- Release: 2%{?_dist_release}
- Source0: %{name}-%{version}.tar.gz
- Source1: %{name}-data-%{dataversion}.tar.gz
- License: GPLv2
- Group: Applications/Games
- URL: http://fillets.sourceforge.net/
- Requires: SDL SDL_mixer SDL_image SDL_ttf
- Requires: lua
- BuildRequires: SDL-devel >= 1.2.0
- BuildRequires: SDL_mixer-devel SDL_image-devel SDL_ttf-devel
- BuildRequires: lua-devel >= 5.0
- BuildRequires: fribidi-devel
- BuildRequires: smpeg-devel
- BuildRequires: libX11-devel
- BuildRoot: %{_tmppath}/%{name}-%{version}-root
- Obsoletes: fillets-ng-data < 0.9.0
- Vendor: Project Vine
- Distribution: Vine Linux
- Packager: munepi
- %description
- Fish Fillets NG is a Linux port of wonderful puzzle game Fish Fillets from
- ALTAR interactive.
- %description -l ja
- Fish Fillets NG は,ALTAR interactive による不可思議なパズルゲーム
- Fish Fillets の Linux port です.
- %prep
- %__rm -rf ${RPM_BUILD_ROOT}
- %setup -q
- %build
- %configure --datadir=%{_datadir}/games/fillets-ng
- %{__make} %{?_smp_mflags}
- %install
- %__rm -rf ${RPM_BUILD_ROOT}
- %makeinstall
- # dataファイルのインストール
- %__install -d ${RPM_BUILD_ROOT}/%{_datadir}/games
- tar zxf %{SOURCE1} -C ${RPM_BUILD_ROOT}/%{_datadir}/games
- %__mv ${RPM_BUILD_ROOT}/%{_datadir}/games/%{name}-data-%{dataversion} \
- ${RPM_BUILD_ROOT}/%{_datadir}/games/%{name}
- %__install -d ${RPM_BUILD_ROOT}/%{_datadir}/pixmaps
- %__install -m 644 ${RPM_BUILD_ROOT}/%{_datadir}/games/%{name}/images/icon.png \
- ${RPM_BUILD_ROOT}/%{_datadir}/pixmaps/fillets.png
- %__install -d ${RPM_BUILD_ROOT}/%{_datadir}/applications
- cat > ${RPM_BUILD_ROOT}/%{_datadir}/applications/%{name}.desktop <<EOF
- [Desktop Entry]
- Name=Fish Fillets - Next Generation
- Comment=Fish Fillets is strictly a puzzle game.
- TryExec=fillets
- Exec=%{_bindir}/fillets systemdir="%{_datadir}/games/fillets-ng"
- Icon=fillets.png
- Terminal=false
- Type=Application
- Categories=GNOME;Application;Game
- EOF
- %clean
- %__rm -rf ${RPM_BUILD_ROOT}
- %files
- %defattr(-,root,root)
- %{_bindir}/fillets
- %{_datadir}/pixmaps/fillets.png
- %{_datadir}/applications/%{name}.desktop
- %{_mandir}/man6/fillets.6.gz
- %{_datadir}/games/%{name}/
- %changelog
- * Sat Jul 12 2014 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.1-2
- - rebuilt with current environment
- * Wed Nov 9 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.1-1
- - new upstream release
- * Wed Dec 29 2010 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.0-1
- - new upstream release
- - added BuildRequires:
- - fribidi-devel
- - smpeg-devel
- - libX11-devel
- * Mon Jul 19 2010 Munehiro Yamamoto <munepi@vinelinux.org> 0.9.3-1
- - new upstream release
- * Sun Nov 01 2009 Munehiro Yamamoto <munepi@vinelinux.org> 0.9.2-1
- - new upstream release
- * Sun Aug 02 2009 Munehiro Yamamoto <munepi@vinelinux.org> 0.9.1-1
- - new upstream release
- - added Summary(ja) tag
- - obsoleted fillets-ng-data < 0.9.0
- * Sun Jan 25 2009 Munehiro Yamamoto <munepi@cg8.so-net.ne.jp> 0.8.1-1
- - new upstream release
- * Thu Sep 25 2008 Shu KONNO <owa@bg.wakwak.com> 0.8.0-1vl5
- - applied new versioning policy, spec in utf-8
- * Sun Jan 27 2008 Shu KONNO <owa@bg.wakwak.com> 0.8.0-0vl4
- - rebuilt
- * Sun Jan 13 2008 Shu KONNO <owa@bg.wakwak.com> 0.8.0-0vl3
- - added "--datadir=%%{_datadir}/games/fillets-ng" to configure
- * Mon Jan 07 2008 Shu KONNO <owa@bg.wakwak.com> 0.8.0-0vl2
- - new upstream release
- - updated desktop file
- * Sun Aug 5 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 0.7.4-0vl1
- - initial build for Vine Linux 4.1
- - new upstream release for Vine Linux 4.1
- - drop fillets-ng-0.7.4-lua-pkgconfig.patch
- * Fri Dec 16 2005 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 0.7.3-0vl1
- - update base system to 0.7.3 (but data version is 0.7.1)
- * Sat Jul 23 2005 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 0.7.1-0vl1
- - initial build for Vine Linux 3.2
- # end of file
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